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28 Februari 2013
resident evil 6
Unlockables
Successfully complete the indicated task to unlock the corresponding bonus:
Bonus characters in Mercenaries mode
Successfully complete the indicated task to unlock the corresponding character in Mercenaries mode:
Alternate costumes in Mercenaries mode
Get an "A" rank or better in Mercenaries mode with the indicated character to unlock the corresponding costume:
Hidden Bosses in Mercenaries mode
Successfully complete the indicated task in the listed Mercenaries mode map to unlock the corresponding hidden Boss:
Alternate ending
Successfully complete Ada Wong's campaign to view a secret video after the credits.
Infinite ammunition for Wing Shooter While playing as Leon in his campaign, if you run out of extra ammunition for the Wing Shooter, but still have a few bullets remaining in the magazine, aim down the sights with LT, then press Y to switch to Leon's duel-wielding mode. Press Y to switch back again, and you should now have a full magazine.
Quicker reloading
You can make a weapon's reloading animation shorter by quickly selecting an item (grenade, remote mine, first aid spray), and then switching back to your weapon. Alternately, press [Fire] (without aiming) to perform a gun-butt with the weapon and complete the magazine reload; however, this make your character do the gun-butt animation. This, and other actions (taking cover, diving, etc.), may be faster or slower than weapon switching, but will depend on the situation you are in. These methods allow you to cut down the animation delay periods for certain weapons (notably the grenade launcher), letting you shoot the weapon a few moments earlier. However, these tricks do not apply to weapons with manual actions, such as the six-shot sniper rifle, regular shotgun, Piers' Anti-Material Rifle, etc.
Alternate sniper rifles uses
The sniper rifle is obviously effective at inflicting substantial damage on distant enemies, but by using the quick-shot move, it can double as a close-quarter weapon. This is helpful when ammo is scarce for close range weapons like the shotgun, Desert Eagle, and Elephant Killer. Piers' anti-material rifle is a one hit-kill on most enemies near or far.
Hidden Serpent emblem locations
Search the indicated locations in the listed character's campaign to find all 80 hidden Serpent emblems:
Ada
Chapter 1
Chapter 1
Chapter 1
Chapter 1
Successfully complete the indicated task to unlock the corresponding bonus:
- Ada Wong's campaign: Successfully complete all three default campaigns.
- Agent Hunt mode: Successfully complete one campaign. This mode allows you to play as the monsters, with the objective to kill the main characters before they finish the chapter.
- Curious Fan dog tag title: Successfully complete the campaign in Resident Evil 5.
- Eight skill arrangements (three skills per arrangement) for use any time in Campaign mode: Successfully complete one campaign.
- Infinite Ammo skill for each weapon: Successfully complete all four campaigns.
- Mining The Depths map in Mercenaries mode: Successfully complete all three default campaigns.
- Steel Beast map in Mercenaries mode: Successfully complete two campaigns.
- Ada Wong: Successfully complete Ada's campaign.
- Carla Radames: Unlock all other characters' costumes in Mercenaries mode.
- Helena Harper: Successfully complete the Urban Chaos map with a "B" or higher rank in Mercenaries mode.
- Piers Nivans: Successfully complete the Steel Beast map with a "B" or higher rank in Mercenaries mode.
- Secret BSAA Soldier: Unlock all other characters and their costumes in Mercenaries mode.
- Sherry Birkin: Successfully complete the Mining The Depths map with a "B" or higher rank in Mercenaries mode.
- Ada (White Dress): Get an "A" rank or better with Ada.
- Chris (Samurai): Get an "A" rank or better with Chris.
- Helena (R.P.D.): Get an "A" rank or better with Helena.
- Jake (Puffy Jacket): Get an "A" rank or better with Jake.
- Leon (Pirate): Get an "A" rank or better with Leon.
- Piers (Racer): Get an "A" rank or better with Piers.
- Sherry (School Girl): Get an "A" rank or better with Sherry.
- Gnezdo (Steel Beast): Get 25 Coup de Grace attacks before reaching 80 kills.
- Gnezdo (High Sea Fortress): Get 40 melee kills before reaching 80 kills.
- Napad (Urban Chaos): Get 15 Counter kills before reaching 80 kills.
- Strelat (Mining The Depths): Kill 70 enemies before reaching 600 seconds.
- Strelat (Catacombs): Get 20 Quick Shot kills.
- Ubistvo (Rail Yard): Get 25 Quick Shot kills before reaching 80 kills.
Infinite ammunition for Wing Shooter While playing as Leon in his campaign, if you run out of extra ammunition for the Wing Shooter, but still have a few bullets remaining in the magazine, aim down the sights with LT, then press Y to switch to Leon's duel-wielding mode. Press Y to switch back again, and you should now have a full magazine.
Quicker reloading
You can make a weapon's reloading animation shorter by quickly selecting an item (grenade, remote mine, first aid spray), and then switching back to your weapon. Alternately, press [Fire] (without aiming) to perform a gun-butt with the weapon and complete the magazine reload; however, this make your character do the gun-butt animation. This, and other actions (taking cover, diving, etc.), may be faster or slower than weapon switching, but will depend on the situation you are in. These methods allow you to cut down the animation delay periods for certain weapons (notably the grenade launcher), letting you shoot the weapon a few moments earlier. However, these tricks do not apply to weapons with manual actions, such as the six-shot sniper rifle, regular shotgun, Piers' Anti-Material Rifle, etc.
Alternate sniper rifles uses
The sniper rifle is obviously effective at inflicting substantial damage on distant enemies, but by using the quick-shot move, it can double as a close-quarter weapon. This is helpful when ammo is scarce for close range weapons like the shotgun, Desert Eagle, and Elephant Killer. Piers' anti-material rifle is a one hit-kill on most enemies near or far.
Hidden Serpent emblem locations
Search the indicated locations in the listed character's campaign to find all 80 hidden Serpent emblems:
Ada
Chapter 1
- Emblem 1: During your objective, you will reach a small set of steps
leading up to a room with bunks on the right. Look at the top bunk to
find an emblem.
Emblem 2: After entering a room with a large turbine, you must circle around it to progress. Instead of circling around it, look behind the pillar in the back left corner to find an emblem.
Emblem 3: After climbing up a ladder to reach a new tubular hallway, look to the left to find a small crawlspace. Crawl through it, and turn left ahead to see another ladder leading up. Instead of going up it, shoot the emblem just to the right of the ladder.
Emblem 4: In the sinking sub that turned sideways, run forward and jump the sideways door, then turn around to find an emblem.
- Emblem 5: Early in the chapter, you will need to interact with an
open grave leading down. Instead of going down, go behind the gravestone
to find an emblem.
Emblem 6: After jumping down into the underground area through a narrow hole, instead of continuing through the lit double doors, turn around to find an emblem in the upper right corner.
Emblem 7: After leaving an elevator, turn left, and slide under the low gate. Continue left until you find a lowered area full of water. Turn right, and look at the metal bars to see an emblem.
Emblem 8: After dropping down into a tunnel full of water, turn around to find an emblem.
- Emblem 9: Enter the market, and look in the shops on the left. At the
last one, you will see a display with hanging belts. An emblem is
sitting on top of it.
Emblem 10: On the other side of the barricade at the end of the market, you will see a burning van. Move forward, and look right to see a burning shop. Go towards it, then go around to the back end of the burning van to find an emblem.
Emblem 12: While you are on top of the bus, you will be attacked by enemies. Eventually, the bus will stop at a large metal fence. Look down and left ahead through the fence to see an emblem.
Emblem 12: Once you reach an open door into a building from the alley, you will enter a stairwell, with stairs leading up on your left. Instead of going up, look right and down to find an emblem behind a crate.
- Emblem 13: On the ship, after dodging spotlights and going up to a higher platform, immediately turn left to find an emblem.
Emblem 14: Once you must take an elevator in a hallway with lockers, check the lockers to your left before going on the elevator to find an emblem.
Emblem 15: After a cutscene, you will appear in front of a hatch leading below. Look left of the hatch to find an emblem.
Emblem 16: Further inside the ship, a fleshy face will block your path forward. Look for a blocked doorway to find an emblem inside the inaccessible room, in the back right corner.
- Emblem 17: As the chapter begins, look down and left to find an empty crashed truck on the road with an emblem inside.
Emblem 18: Continue to progress, and you will be attacked by another helicopter. In this area, you can find an emblem above a sign hanging off the side of the central blue building.
Emblem 19: After saving some innocent civilians, you will be required to help a second group of civilians. Look at the glass roof left and below where the civilians are to find an emblem.
Emblem 20: On the crane overlooking the helipad, look right instead of left at the dark building across. Zoom in with a sniper rifle to see an emblem ahead, laying flat on the rooftop.
Chapter 1
- Emblem 1: Once you are off the streets, you will enter a building
with hanging pigs. An emblem is on one of the shelves against the back
wall.
Emblem 2: After fighting enemies coming from a garage, go into the storage room. Break the crates inside to find an emblem in the back corner.
Emblem 3: After climbing up the roof, look into the distance to see an unfinished building with green plastic tarps and rebar sticking out of it. Sticking from a single bar above the structure is an emblem.
Emblem 4: Inside the building on the sixth floor is a lit area in the center of the room. Before leaving this area, look behind the meat to find an emblem.
- Emblem 5: Start the chapter as Piers, then run to the back of the
area after Finn joins you. Run past your allies to the far back, where
there is an opening in the container. Position yourself so you can see
inside to find an emblem on the right corner.
Emblem 6: When you split up, turn right, and look near the front of the bridge. Underneath and around the supports is an emblem.
Emblem 7: After entering the mansion, go around to reach the hallway behind the stairs to find an emblem.
Emblem 8: Once you find Ada, she will try to lead you further into the chapter. Check behind the wall to find an alcove at the back of the room with the bloody hospital beds, and an emblem in the top right corner.
- Emblem 9: After leaving the playground, turn left, and cross the
street. An emblem is on some boxes in the back corner, across the street
and left of the playground exit.
Emblem 10: Inside the home with the gambling table, turn and enter the bedroom with the lit television. Turn right to find an emblem on the lower bunk.
Emblem 11: On the boat, look up to find a haphazard construction site with an emblem. Make sure to take cover, and use a sniper rifle to see it.
Emblem 12: During the driving sequence, you will be cornered by enemy vehicles in a dark parking garage. Beyond the enemies is an emblem inside the bus.
- Emblem 13: At the Hangars, circle around to the back of one of the
large helicopters to find an emblem inside the cockpit, on the left
side.
Emblem 14: After leaving the control room and climbing up the ladder, you will enter a stairwell. Run to the base of the stairs, and look through the steps to find an emblem.
Emblem 15: When you reach the deck of the ship, look slightly right to see a boat in the distance shining a light toward you. Look above the boat with a sniper rifle zoomed-in to see an emblem.
Emblem 16: While playing as Piers, at the end of the chapter you will be on a time limit. After getting past the first obstruction, you will slide over cover. Turn right, and look down for a propped-up wheel. Inside the wheel is an emblem.
- Emblem 17: Down in the dark maintenance tunnel, you must crawl
underneath a stopped fan to proceed through the chapter. There is an
easy to spot emblem ahead.
Emblem 18: After leaving the room with the gatling turret and taking the elevator, you must open the next door cooperatively, where enemies will then attack. After killing them, look up and right from the entrance door to find an emblem.
Emblem 19: Inside the tube system, progress through it while looking down to find an emblem beneath the walkway.
Emblem 20: Just after finding the previous emblem, you will open a door cooperatively and be ambushed. You must break through several obstructions while escaping. After two obstructions, you can find an emblem on the pathway.
Chapter 1
- Emblem 1: An emblem can be found above a wrecked doorway on the streets.
Emblem 2: After rounding the concrete building corner with the chicken wire fence to your right, you will reach an area overlooking mountains in the distance. You will then reach a special obstacle only Jake can use; beyond that and slightly left ahead is an emblem.
Emblem 3: While play as Sherry, you can find an emblem after escaping the monster and exploring the empty bathroom on the left of the hallway. In this area you can see a broken ladder. Only Sherry can be boosted up to reach the higher level and find the emblem.
Emblem 4: After the underground section, you will return to the surface using a ladder. An emblem can be found immediately as you go outside. Look above the doorway straight ahead to see it.
- Emblem 5: As you follow the marker toward the memory device, you will
need to jump a fence. Inside the digger, you can find an emblem.
Emblem 6: Return to the tower seen early in the chapter to find an emblem at its peak.
Emblem 7: During the snowmobile driving section, you can find an emblem on the right side of the path before entering the cave.
Emblem 8: While being hunted by the giant monster, you will have to sneak to the exit of a chamber with multiple hiding spots. As you leave, turn around to look at the back end of the exit door. There is an emblem above the doorway.
- Emblem 9: While playing as Jake, you will enter a sequence where you
take control of several automatic turrets. Switch to the turret
overlooking a small office. There is an emblem against the left wall in
the back corner above some shelves.
Emblem 10: Inside the large room with steps, go past it to find a storage room with documents stuffed against the wall. Carefully look up on the second shelf to find an emblem behind some boxes.
Emblem 11: While fighting against the tank, circle around behind it, and look underneath the central body between the treads to find an emblem.
Emblem 12: While fighting another tank in the water garden, you will see steps leading up a pathway ahead of the tank. Look behind these steps to find an emblem.
- Emblem 13: During the motorcycle sequence, Jake will order Sherry to
shoot at the leaking gas from a tanker ahead. Instead, look up and left
to find an emblem floating above a building left of the chopper.
Emblem 14: While running through the alleys, turn left, and look into the window shields of the crashed cars on the streets, where there is a narrow path through the pile-up, to find an emblem.
Emblem 15: After dropping from the building back down to the ground level, you will land in another dark alley. Look left into the dark corner to find an emblem.
Emblem 16: Jake and Sherry will continue toward a ladder right after the previous landing. Just right of the red ladder, look for cracks between the boxes to find an emblem.
- Emblem 17: You will need your weapons before you can shoot the
emblem. Once you have them, return to the lab at the start of the
chapter, and look in the upper left corner, behind the large device, to
find an emblem.
Emblem 18: After recharging the battery, you will need to return to the elevator. On your way back down the hallway, look left for a small lit lab. Behind one of the glass storage shelves is an emblem.
Emblem 19: In a giant incinerator, you will have to fight the monster that has been hunting you. On the arena, look out at the many columns. Just to the right of the upper platform you jumped down from is an emblem on a column in the distance.
Emblem 20: After the battle, you will return to a hallway. Continue until you see a large metal vat, then turn right, and look in the corner instead of continuing left to find an emblem.
Chapter 1
- Emblem 1: After finding the old man in the suit, look inside the closet to find an emblem in the top left corner.
Emblem 2: When looking for a keycard in the faculty offices, search the drawers in the third office desk to find an emblem inside.
Emblem 3: When you reach the tracks again after escaping the darkness, look right and under the subway train wheels to find an emblem.
Emblem 4: Inside the bar, look on the left wall for an emblem tucked beneath a bulletin board, sitting in the alcove's corner.
- Emblem 5: You will eventually reach a small cemetery after going down
the dirt path. Look around the sides of the taller gravestone right off
the main path, behind a fewer shorter graves, to find an emblem.
Emblem 6: Inside the cathedral, look at the large circular window above the entrance to find an emblem. You can see it easily on the second level or by using the sniper rifle.
Emblem 7: After finding a torture chamber, continue into the hallway. Then, enter the bathroom on the left, and examine one of the sinks inside. Interacting with the sink will lower the water to reveal an emblem.
Emblem 8: After sliding down the water slide, you will land in high water and have to pass underneath wooden obstructions. After the second set of these, turn left, and look beyond the wooden fence to see an emblem.
- Emblem 9: After entering the tomb, immediately turn around, and look up to find an emblem.
Emblem 10: After dealing with the giant monster, you will drop back into water. Follow the path forward, and look right for a raised alcove of dry land. Interact with the nearby coffins to find an emblem inside one of them.
Emblem 11: Playing as Leon, you will have to cover Helena at a certain point in the chapter, or go alone while Leon covers you as Helena. When you reach a bridge that must be lowered, turn around to find an emblem.
Emblem 12: You will have an easier time finding this emblem while playing as Helena. While travelling to meet up with Leon, look down and left for broken barrels. An emblem is on the ground, inside a partially broken barrel.
- Emblem 13: Before going up the stairs, look down the left hallway
full of debris. In a tiny crack against the right wall, you can see an
emblem.
Emblem 14: Further into the plane, you will enter a cargo area with alcohol behind glass on the right wall. An emblem is inside of it.
Emblem 15: After escaping the monster in the market area, turn right down a short alley, and look inside one of the open gated shops. An emblem is inside.
Emblem 16: Immediately turn around and look up, above the low roof and between the two taller buildings to see wires and a bright red neon sign. Near the sign, you can find an emblem.
Chapter 5
- Emblem 17: Inside the clothing store, look against the right wall.
Inside one of the cupboards, you can find an emblem before going
upstairs.
-
- Interacting with the playground Near the beginning of Chapter 3 in Chris' campaign, there will be a children's playground on your left, after passing through the alleys. Both Chris and Piers can interact with the panda ride, jungle gym, and two slides at the playground.
- Achievements Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- The Longest Night (10 points): Complete the tutorial.
- Gone to Hell (15 points): Complete Chapter 1 in Leon's campaign.
- Buried Secrets (15 points): Complete Chapter 2 in Leon's campaign.
- Get on the Plane (15 points): Complete Chapter 3 in Leon's campaign.
- Big Trouble in China (15 points): Complete Chapter 4 in Leon's campaign.
- The Trouble with Women (15 points): Complete Chapter 5 in Leon's campaign.
- Rescue the Hostages (15 points): Complete Chapter 1 in Chris' campaign.
- Tragedy in Europe (15 points): Complete Chapter 2 in Chris' campaign.
- After Her! (15 points): Complete Chapter 3 in Chris' campaign.
- There's Always Hope (15 points): Complete Chapter 4 in Chris' campaign.
- Duty Calls (15 points): Complete Chapter 5 in Chris' campaign.
- Money Talks (15 points): Complete Chapter 1 in Jake's campaign.
- A Revolting Development (15 points): Complete Chapter 2 in Jake's campaign.
- Let's Blow This Joint (15 points): Complete Chapter 3 in Jake's campaign.
- Still on the Run (15 points): Complete Chapter 4 in Jake's campaign.
- See You Around (15 points): Complete Chapter 5 in Jake's campaign.
- Green around the Ears (15 points): Complete the entire game on Amateur.
- Normal Is Good (30 points): Complete the entire game on Normal.
- Back in My Day (30 points): Complete the entire game on Veteran.
- Leave It to the Pro (90 points): Complete the entire game on Professional.
- Check Out My Dogs (15 points): Customize your dog tags.
- Titular Achievement (15 points): Earn 10 different titles.
- One Is Better Than None (15 points): Purchase one skill.
- Mad Skillz (90 points): Max out all the skills that allow you to level up.
- Silent Killer (15 points): Use a stealth attack to take down five enemies.
- Finish What You Start (15 points): Perform a coup de grĂ¢ce on ten enemies.
- Bob and Weave (15 points): Counter an enemy's attack three times in row.
- Down, Not Out (15 points): Defeat an enemy while dying, then recover without any help.
- Lifesaver (15 points): Help or rescue your partner ten times.
- Weapons Master (30 points): Use all the weapons in the game and kill ten enemies with each of them.
- Give a Little Push (15 points): Knock ten enemies off a high place.
- Rising Up (30 points): Earn a level-four title.
- They're ACTION Figures! (15 points): Collect 3 figures.
- Stuntman (15 points): Defeat 20 enemies with the Hydra using a quick shot.
- Bring the Heat (15 points): Take down an enemy from 50 meters away with a headshot using the thermal scope.
- High Voltage (15 points): Defeat ten enemies with a stun rod charge attack.
- Zombie Massacre (15 points): Defeat 500 zombies.
- J'avo Genocide (15 points): Defeat 500 J'avo.
- B.O.W.s Are Ugly (30 points): Defeat 100 enemies that have come out of a chrysalid.
- I Prefer Them Alive (15 points): Rescue two female survivors at the cathedral.
- Flying Ace (15 points): Pilot the VTOL without getting a scratch on it.
- Hard Choice (15 points): Shoot the helicopter pilot with a Magnum at point-blank range.
- Covered in Brass (30 points): Earn 150 different medals.
- Heirlooms (30 points): Collect all the serpent emblems.
- I Spy (15 points): Complete Chapter 1 in Ada's campaign.
- Counterintelligence (15 points): Complete Chapter 2 in Ada's campaign.
- This Takes Me Back (15 points): Complete Chapter 3 in Ada's campaign.
- Ada's Demise (15 points): Complete Chapter 4 in Ada's campaign.
- What's Next? (15 points): Complete Chapter 5 in Ada's campaign.
- Sneaking Around (15 points): Get through the aircraft carrier's bridge area without being noticed.
- Surrounded on All Sides (45 points): Send 2,000 enemies to your opponent's map.
- Take the Stage (30 points): Defeat your opponent and achieve victory in 3 stages.
- Killer Combo (30 points): Achieve a 30-combo chain.
- You Are S.O.L. (10 points): Defeat your opponent 10 times with enemies you sent.
- Kill or Be Killed (10 points): Win while in the dying state.
- Not without a Fight (45 points): Defeat Ustanak 20 times.
- Invincible (30 points): Defeat Ustanak without anyone on your team being captured.
- Easy Pickings (30 points): Eliminate all players as Ustanak in less than a minute.
- One Is Never Enough (10 points): As Ustanak, capture a total of 50 humans.
- Held Captive (10 points): Defeat Ustanak with only one Agent remaining.
- Last Man Standing--Again (45 points): Win five times in a row.
- Take 'Em All Down (30 points): Defeat 100 agents.
- Kung Fu Fighting (30 points): Survive to the end only using physical attacks.
- Staying Alive (10 points): Return to the game as a human character.
- Team Effort (10 points): Win without any members of your team being killed.
Emblem 18: After finding another military vehicle with a zombie, look left for an open truck. Inside the truck is an emblem.
Emblem 19: Inside the lobby, run down the main path, and look right for a reception desk. Inside one of the shelves against the back wall is an emblem.
Emblem 20: On the roof, you will be blocked inside a stairwell. Do not go up yet; instead, look behind the stairs and beyond the metal cage to see an emblem in the back right corner.
resisdent evil 5
WALKTHROUGH RESIDENT EVIL 5
Chapter 1-1:
============Setelah intro, pergi kejalanan hingga ada event. pergi ke checkpoint di barat, buka pintu untuk even lagi. ambil handgun dari koper terus pasang di equipmu. setelah event lagi, pergi ke keluar dan ikuti jalan terus ke tempat tujuanmu. Dari sini, hancurkan peti kayu untuk item.
Di dalam bangunan, bunuh musuhmu setelah scene. Di ruangan berikutnya, loncatlah kejendela. Kembali ke jalanan, larilah ke bangunan berikutnya. Tendang pintu bersama sheva untuk ke area selanjutnya. Turun kebawah, terus naik jika sudah diujung. Masuklah ke rumah, Lihat scene dan persiaplah untuk melawan mini boss. setelah ini, chapter 1-1 selesai.
Chapter 1-2:
============
Pergi ke checkpoint selanjutnya. disini, masuk ke bangunan didepan, ambil peluru, kembali keluar lagi. suruh sheva untuk meloncat ke atas bangunan di tangga rusak. lanjut melalui jalanan dan kalahkan musuh yang menyerangmu. Tendang pintu diujung gang. setelah scene, periksa rumah terus pilih untuk melawan musuh atau kabur ke tempat tujuan selanjutnya.
Dia di area berikutnya,masuk ke pintu di ujung, naik terus hingga keatas bangunan. keluar dari sini dengan lift setelah cutscene selesai. di area berikutnya, lewati lorong dan hiraukan dulu pintu yang terkunci. Saat sampai di ruang pembakaran, periksa tubuh untuk mendapatkan kunci. Kembali ke pintu yang terkunci tadi untuk membukanya. boss pertamamu akan datang.
Kembali ke ruangan yang ada silinder lalu jatuhkan satu, agar bossnya tertimpa. umpan boss kedalam ruangan pembakaran. tembak silinder saat boss berada diruangan lalu aktifkan cepat dipanel untuk memulai proses pembakaran. jika boss masih ada didalam, dia akan mati. keluar dari sini dengan menaiki lift dibelakang pintu yang terkunci.
Chapter 2-1:
============
Saya sarankan untuk membeli shotgun sekarang karena akan sangat berguna nantinya. saat memulai, jangan lupa mengambil machine gun. pergi ke kontainer, hati hati terhadap perangkap kabelnya. kau juga akan bertemu dengan musuh baru disini. saat musuh menyerangmu bergerombolan, tembak drum untuk menghemat waktu dan pelurumu. setelah selesai, pergi ke gerbang untuk lanjut.
Seberangi jembatan, tembak langsung drum saat ada mobil muncul. bunuh sisa musuh, tembak drum jika masih ada. saat diujung jembatan, turun ke tangga lalu masuk ke sewer. pasang shotgunmu karena akan sangat berguna disini. saat kembali keluar, bunuh musuh lalu lanjut lewat pintu dengan menembak atau menendang lunci tiga kali.
Jalan terus hingga ada tangga. Naik keatas. kau akan berada di area yang luas. pergi ke pintu hijau, periksa tubuh yang tergantung. sebelum mengambil kunci, ambil dulu peluru yang ada diruangan ini. Musuh akan menyerangmu jika kamu mengambil kunci. Pergi ke dermaga dan pergi dari kapal ke dermaga seberang. kalahkan musuh disini, terus jangan lupa untuk mengambil rifle di kopor di ruangan yang pintunya merah sebelum meninggalkan tempat ini.
Jelajahi jalanan dan rumah terdekat, kemudian lanjut membunuh musuh. sheva bisa memanjat bangunan dengan bantuan chris. lanjut ke bangunan dan suruh sheva untuk membuka pintu. saat diluar, kalahkan musuh yang tersisa. bunuh mini boss yang muncul saat naik ketangga.
Manfaatkan granat ataupun drum untuk memudahkan. ambil guard's key setelah membunuhnya dan gunakan untuk membuka pintu diujung tangga. dia area selanjutnya, buka gerbang. persiapkan jarimu untuk menekan tombol tombol yang muncul saat cutscene. setelah selesai, disarankan untuk mengupgrade dulu firepower handgunmu, kalau bisa yang shotgun juga. yang lain bisa menyusul karena firepower sangat penting agar bisa menghemat peluru.
Chapter 2-2:
============
Setelah selesai mengambil item item, keluarlah dan pergi diantara kereta api. hati hati terhadap anjing dan perangkap. manjat i kereta yang tengah dengan menggunakan kotak sebagai pijakan. loncat ke kereta api lainnya saat berhadapan dengan musuh. loncat ke gerobak, terus turun ke goa yang sangat gelap. biarkan sheva membawa lampu sehingga kamu bisa membunuh musuh.
Pergi ke kiri saat dipersimpangan. ada musuh lagi, kalahkan mereka. kekanan lagi lewat jembatan dan ada musuh lagi menyerangmu. dipersimpangan selanjutnya, pilih terserah mau belok apa karena tujuannya tetap sama. lanjut ke terowongan selanjutnya hingga sampai di gerbang.
Suruh sheva untuk menaikkan gerbang, pergi ke mesin merah untuk mengangkat gerbang buat sheva. banyak musuh akan menyerangmu, kalahkan mereka. Manjat keatas setelah selesai terus lanjut kebawah ke terowongan lainnya. bunuh musuh, tapi hati hati dengan drum drum. Keluar dari sini menggunakan lift.
Periksa bangunan terdekat. setelah scene, ambil dragunov riffle dari salah satu loker terus berlindunglah dibawah jendela. Bunuh gunner jika ada kesempatan menembak. keluar setelah selesai, lanjut ke jalanan.
Panjati tangga, lalu turun lagi dan ketika sheva memberitahumu bahwa dia bisa menaikinya, dorong dia keatas ke tangga yang rusak. Saat diatas, hati hati terhadap musuh yang melempar dinamit. setelah mengalahkan mereka, dorong kontainer yang menghalangi dengan bantuah sheva untuk lanjut. boss kedua akan muncul. kalahkan dia.
Chapter 2-3:
============
Tembak semua musuh dengan machine gun dimobil. hati hati dengan musuh yang disamping, jangan sampai dia menggapaimu. Boss ketiga akan muncul. Tembaklah tepat dikepalanya. Setelah mengalahkan dia, chapter 2-3 akan selesai.
Chapter 3-1:
============
naik keperahu dengan menggunakan beast slate. pergilah ke desa. saat diujung, suruh sheva loncat ke platform yang lebih tinggi untuk menemukan shaman slate. Hadapi musuh, lalu kembali ke perahumu. Pergi ke bagian kiri atas danau, ambil rocket launcher dari koper. pergi ke tempat tujuan selanjutnya, ambil slate map dilantai.
Pergi ke tanda silang yang ditimur dipetamu. sebragni lewat air, hindari semua musuh jangan menembaknya atau kau akan mati seketika. naik tangga, jelajahi bangunan, kalahkan beberapa musuh, ambil raptor slate lalu kembali ke perahu. sekarang, pergi ke tanda x terakhir, turunlah dari perahu.
Saat menjelajahi rumah, beberapa musuh akan menyerangmu. setelah mengalahkan mereka, ambil warrior slate lalu kembali ke perahu. kembali ke tempat selanjutnya. kalahkan musuh saat selama perjalananmu. setelah sampai, sebrangi rawa rawa hingga sampai di desa kecil.
Periksa dulu didalam rumah sebelum mengambil magnum didekat tubuh ditengah, karena nanti akan ada musuh menyerangmu. setelah mengalahkan musuh, lanjutkan perjalananmu. harus ada seseorang yang memutar valve, dan yang lainnya eorgi kejembatan untuk membuka pintu. keluar dari sini.
Chapter 3-2:
============
Di desa ini, lanjut dan kalahkan musuh. Suruh salah satu untuk memutar keran dan yang lain pergi ke rakit. setelah jembatan turun, lanjut melewati sebuah goa. Di area terbuka, periksa sekitar dan tenda-tenda untuk item lalu lanjut ke area berikutnya. Jalan terus, putar semua keran (valve), lalu kalahkan musuh yang muncul.
Lindungi temanmu, lalu masuk ke lift setelah siap. Kalahkan musuh lagi, saat pintu terbuka, keluar dari sini. Periksa area ini lalu lanjut ke perahu di kanan. Setelah cutscene, kamu cuma punya 2 menit untuk sampai ke seberang. Hati-hati didekat dermage karena perangkap telah dipasang disitu. scene akan diputar jika kamu berhasil sampai tepat waktu.
Chapter 3-3:
============
Lepaskan perahu, buka gerbang untuk lanjut. menunduklah saat perahu di bawah pipa, tembak sebanyak mungkin tanki gas untuk menyebabkan kerusakan. Ssaat yang lain menaikkan gerbang kedua, bunuh the gunner.
Jika sudah tidak ada musuh lagi, putar tuas untuk menaikkan gerbang. Setelah beberapa cutscene, waktunya melawan boss lagi. Gunakan gatling gun untuk menembaknya bertubi-tubi. hindari serangannya dengan menekan tombol yang benar. Saat dia dibelakang kapal, suruh sheva untuk menggunakan gatling gun untuk mempercepat proses. Tembak titik lemahnya hingga dia mati.
Chapter 4-1:
============
Masuk ke goa dan bunuh musuh selama perjalanan. di area selanjutnya, lompat kebawah ikuti hingga jembatan, jika melihat peti batu, periksalah untuk mendapatkan harta. setelah jembatan runtuh, kembalilah ke sheva secepat mungkin, sambil mengalahkan musuh. setelah dibereskan, pergi ke peti batu terakhir.
Kamu akan terjatuh disebuah kuburan. bunuh musuh didalam. Di ruangan berikutnya, akan banyak musuh. Putar keran Di tengah lalu lari ke gerbang. Kembali untuk mengambil peluru dan gold. Pergi ke terowongan lalu ada event yang mengharuskanmu menekan tombol-tombol. Tarik rantai untuk mengaktifkan tangga.
Pergi ke sudut kiri atas dan seseorang harus tetap disini. yang lain, kembali ke tengah ruangan, pergi ke utara lalu ke sudut kiri atas lagi. tarik rantai lalu kembali ke tengah hall. sekarang pergi ke barat dan lakukan hal yang sama dengan patung hijau disini. Pergi ke patung emas, bunuh busuh yang kau lewati.
Pergi ke patung ungu lalu ambil rantai lainnya yang berada dibawah. musuh harus dikalahkan lebih dulu. setelah selesai, pergi ke patung terakhir, yang warna merah disudut bawah kiri. tarik tuas dan waktunya lawan boss lagi. Kalahkan dia lalu keluar dari area ini.
Chapter 4-2:
============
Lewati area ini, kemudian pergi ke timur dan hati-hati terhadap sun laser. Lanjut ke hall, bunuh beberapa musuh, ambil earth emblem. Kembali ke persimpangan di tengah ruangan, pergi ke barat lalu ke kiri atas lewat jalan yang ada sun laser hingga kamu bisa membantu sheva.
Dia akan mengambil sky emblem, tapi dia akan diganggu musuh jadi lindungi sheva. sea emblem adalah emblem yang terakhir, kamu bisa mengambilnya di bagian barat area ini. Seperti biasa, beberapa musuh akan menyerangmu, kalahkan mereka. Kalau mau hemat peluru, umpan dia ke sun laser. Pergi ke pintu di tengah lalu masukkan 3 emblem yang kau dapat untuk pergi ke area selanjutnya.
Chapter 5-1:
============
Pergi ke tanda tempat tujuanmu, lalu lanjut ke hall dan ruangan hingga kau berada di ruangan dengan kaca jendela dan sebuah tuas. Di sini tarik tuas, tembak salah satu jendela untuk lanjut ke area berikutnya dan hadapi musuh. Setelah mengalahkannya, kau akan berhadapan lagi, gunakan shotgun kalau mau. Keluar dari sini. Setelah scene berakhir, waktunya melawan boss. Hindari serangannya sesering mungkin, kau bisa mengalahkannya dengan mudah.
============
naik keperahu dengan menggunakan beast slate. pergilah ke desa. saat diujung, suruh sheva loncat ke platform yang lebih tinggi untuk menemukan shaman slate. Hadapi musuh, lalu kembali ke perahumu. Pergi ke bagian kiri atas danau, ambil rocket launcher dari koper. pergi ke tempat tujuan selanjutnya, ambil slate map dilantai.
Pergi ke tanda silang yang ditimur dipetamu. sebragni lewat air, hindari semua musuh jangan menembaknya atau kau akan mati seketika. naik tangga, jelajahi bangunan, kalahkan beberapa musuh, ambil raptor slate lalu kembali ke perahu. sekarang, pergi ke tanda x terakhir, turunlah dari perahu.
Saat menjelajahi rumah, beberapa musuh akan menyerangmu. setelah mengalahkan mereka, ambil warrior slate lalu kembali ke perahu. kembali ke tempat selanjutnya. kalahkan musuh saat selama perjalananmu. setelah sampai, sebrangi rawa rawa hingga sampai di desa kecil.
Periksa dulu didalam rumah sebelum mengambil magnum didekat tubuh ditengah, karena nanti akan ada musuh menyerangmu. setelah mengalahkan musuh, lanjutkan perjalananmu. harus ada seseorang yang memutar valve, dan yang lainnya eorgi kejembatan untuk membuka pintu. keluar dari sini.
Chapter 3-2:
============
Di desa ini, lanjut dan kalahkan musuh. Suruh salah satu untuk memutar keran dan yang lain pergi ke rakit. setelah jembatan turun, lanjut melewati sebuah goa. Di area terbuka, periksa sekitar dan tenda-tenda untuk item lalu lanjut ke area berikutnya. Jalan terus, putar semua keran (valve), lalu kalahkan musuh yang muncul.
Lindungi temanmu, lalu masuk ke lift setelah siap. Kalahkan musuh lagi, saat pintu terbuka, keluar dari sini. Periksa area ini lalu lanjut ke perahu di kanan. Setelah cutscene, kamu cuma punya 2 menit untuk sampai ke seberang. Hati-hati didekat dermage karena perangkap telah dipasang disitu. scene akan diputar jika kamu berhasil sampai tepat waktu.
Chapter 3-3:
============
Lepaskan perahu, buka gerbang untuk lanjut. menunduklah saat perahu di bawah pipa, tembak sebanyak mungkin tanki gas untuk menyebabkan kerusakan. Ssaat yang lain menaikkan gerbang kedua, bunuh the gunner.
Jika sudah tidak ada musuh lagi, putar tuas untuk menaikkan gerbang. Setelah beberapa cutscene, waktunya melawan boss lagi. Gunakan gatling gun untuk menembaknya bertubi-tubi. hindari serangannya dengan menekan tombol yang benar. Saat dia dibelakang kapal, suruh sheva untuk menggunakan gatling gun untuk mempercepat proses. Tembak titik lemahnya hingga dia mati.
Chapter 4-1:
============
Masuk ke goa dan bunuh musuh selama perjalanan. di area selanjutnya, lompat kebawah ikuti hingga jembatan, jika melihat peti batu, periksalah untuk mendapatkan harta. setelah jembatan runtuh, kembalilah ke sheva secepat mungkin, sambil mengalahkan musuh. setelah dibereskan, pergi ke peti batu terakhir.
Kamu akan terjatuh disebuah kuburan. bunuh musuh didalam. Di ruangan berikutnya, akan banyak musuh. Putar keran Di tengah lalu lari ke gerbang. Kembali untuk mengambil peluru dan gold. Pergi ke terowongan lalu ada event yang mengharuskanmu menekan tombol-tombol. Tarik rantai untuk mengaktifkan tangga.
Pergi ke sudut kiri atas dan seseorang harus tetap disini. yang lain, kembali ke tengah ruangan, pergi ke utara lalu ke sudut kiri atas lagi. tarik rantai lalu kembali ke tengah hall. sekarang pergi ke barat dan lakukan hal yang sama dengan patung hijau disini. Pergi ke patung emas, bunuh busuh yang kau lewati.
Pergi ke patung ungu lalu ambil rantai lainnya yang berada dibawah. musuh harus dikalahkan lebih dulu. setelah selesai, pergi ke patung terakhir, yang warna merah disudut bawah kiri. tarik tuas dan waktunya lawan boss lagi. Kalahkan dia lalu keluar dari area ini.
Chapter 4-2:
============
Lewati area ini, kemudian pergi ke timur dan hati-hati terhadap sun laser. Lanjut ke hall, bunuh beberapa musuh, ambil earth emblem. Kembali ke persimpangan di tengah ruangan, pergi ke barat lalu ke kiri atas lewat jalan yang ada sun laser hingga kamu bisa membantu sheva.
Dia akan mengambil sky emblem, tapi dia akan diganggu musuh jadi lindungi sheva. sea emblem adalah emblem yang terakhir, kamu bisa mengambilnya di bagian barat area ini. Seperti biasa, beberapa musuh akan menyerangmu, kalahkan mereka. Kalau mau hemat peluru, umpan dia ke sun laser. Pergi ke pintu di tengah lalu masukkan 3 emblem yang kau dapat untuk pergi ke area selanjutnya.
Chapter 5-1:
============
Pergi ke tanda tempat tujuanmu, lalu lanjut ke hall dan ruangan hingga kau berada di ruangan dengan kaca jendela dan sebuah tuas. Di sini tarik tuas, tembak salah satu jendela untuk lanjut ke area berikutnya dan hadapi musuh. Setelah mengalahkannya, kau akan berhadapan lagi, gunakan shotgun kalau mau. Keluar dari sini. Setelah scene berakhir, waktunya melawan boss. Hindari serangannya sesering mungkin, kau bisa mengalahkannya dengan mudah.
============
Pergi kefacility dan kau akan berhadapan dengan musuh. pergi ke sisi ruangan. di area berikutnya, kau akan berhadapan dengan musuh lagi. pabrik berikutnya juga banyak musuh, setelah mengalahkannya, lompat ke sabuk pengangkat barang dan hindari kotak untuk melewatinya. kamu bisa menarik tuas untuk menghendikan proses produksi.
Naik ke tangga, tapi sebelum lompat ke sabuk pengangkat barang berikutnya, akan lebih berguna jika kamu membersihkan cylinder di sekitarmu. saat naik, ledakkan cylinder dekat musuh dan gunakan tengah tengah pinggiran untuk berjalan. Setelah menghadapi musuh, kamu bisa menarik tuas untuk menghentikan mesin.
Jelajahi area dan ambil tas berisi machine gun. Tuas terdekat tidak berfungsi. di area berikutnya hati hati terhadap kepompong. setelah bisa memfungsikan kembali lever, kembali dan hadapi pertarungan besar besaran. pergi ke sabuk pengangkat barang, setelah diujung pergi ke sisi kiri, tunggu untuk kotak lewat diujung sisi kanan. pergi ke area berikutnya, lalu kalahkan boss.
Chapter 5-3:
============
Pergi ke tunnel, jalan terus hingga mencapai area yang luas. Di sini akan ada musuh lagi, kalahkan mereka. 2 mini boss juga akan muncul. Setelah mengalahkannya masuk ke pintu lalu nyalakan power. Sekarang kamu bisa memakai platform terdekat. Suruh sheva pergi ke sisi lain dan kau tetap di belakang untuk menarik tuas.
Sesudah itu, lindungi sheva. akan ada musuh lagi menyerangmu. Pergi ke cabin room yang isinya musuh semua. Kalahkan mereka, keluar dari sini. Pergi ke tengah lift dan tarik tuas dilayar hijau. Untuk mencapai ke atas, kau harus membunuh musuh yang muncul di platforms. Saat ditangga, bunuh musuh lagi lalu keluar dari sini. Di area berikutnya cari switch power untuk mengendalikan lift. Setelah selesai, suruh sheva menggunakan tuas supaya chris bisa naik keatas.
Lawan musuh lagi. Lanjutkan perjalananmu, lalu hadapi musuh yang sangat banyak ini. habiskan shotgunmu di sini, gunakan grenade launcher atau apapun untuk menghabisinya. turun ke kabin, setelah mendapatkan semuanya. Turunkan jembatan lalu masuk ke area berikutnya. Scene panjang akan mulai dan kau harus mengalahkan boss lagi. kalahkan boss untuk mengakhiri chapter ini.
Chapter 6-1:
============
Pergi ke dek kapal dan ikuti jalur lurus. kau akan berhadapan dengan banyak musuh di area ini, kemudian lanjut lagi ke area kontainer dan hiraukan dulu alat yang membutuhkan keycard. Di bagian berikutnya, salah satu dari kamu akan terkunci untuk sementara.
Saat musuh dihabisi, tembak tombol warna hijau. Kemudian bebaskan partnermu, bergabung lagi lalu langsung lanjut ke area selanjutnya. Kalahkan musuh disepanjang perjalananmu, kau akan mencapai 2 platform neon. Nah, di sini kau dan parnermu harus memilih satu dan membantu menaikkan lainnya dengan menembak tombol.
Turun ke tangga dan lihat scene. Berikutnya diarea lain dengan banyak musuh, saat kau kalahkan, lompat ke lobang, bunuh beberapa musuh didalam, saat sampai diujung manjat ke atas. Ada mini boss yang harus kamu kalahkan.
Gunakan gas cylinder untuk mengalahkannya. Saat dia mati, dia akan menjatuhkan tanker keycard A. Ambil yang B dari brankas di sudut kiri bawah. Masuk ke pintu di tanda tujuanmu. Di area berikutnya, kalahkan musuh. Sesudah itu, keluar melalui lift.
Chapter 6-2:
============
Pergi ke gundukan. Scene interaktif muncul. Sudah itu, pergi ke interior, hancurkan dan hindari tentacle yang ada. Pergi ke jembatan dan lanjut ke area berikutnya. Ada boss di sini, ambil L T D dengan menggunakan key card. Arahkan ke lampu oranye dan hindari serangan tentakel saat dia mengisi tenaga. Setiap kamu melakukannyam akan ada musuh yang muncul tapi partner bisa menghadapinya. saat menghabiskan smua tentakel, lampu utama akan muncul. Kau harus menembakinya 3 kali untuk menghabisinya.
Chapter 6-3:
============
Lewati Hanggar, kau akan berhadapan dengan musuh yang cukup tangguh. hangar keycard A dan B bisa kamu dapat setelah mengalahkan 2 musuh dengan gatling gun. Nah, sekarang waktunya untuk melawan final boss game Resident Evil 5 ini.
Matikan lampu agar musuhmu susah menghindari seranganmu. saat dia mencari carimu, tembakkan roket lalu coba suntikkan dia dengan virus. untuk pertama kali akan gagal, jadi kau harus menembakkan roket lagi. Dan kali ini kau akan berhasil.
Setelah itu, banyak scene yang akan muncul termasuk scene yang mengharuskanmu menekan tombol-tombol. Setelah beberapa scene, pertarungan berlanjut. Pertama-pertama, pergilah ketempat lebih tinggi. suruh sheva kabur ke tempat aman. Terus dorong batu besar supaya sheva bisa datang dari sisimu.
Dan yang terakhir, cobalah untuk membelakangi boss, terus tembak bola orange di punggungnya satu atau dua kali. Dia akan melakukan serangan whirwing tentacle. Setelah itu, jangan menembak boss, tapi dekati ia dari belakang untuk menenangkannya. Biarkan partnermu lakukan sisanya, tusuk boss hingga mati. Setelah mengalahkannya, akan muncul scene terakhir dan kredit akan muncul.
Fiuhh akhirnya tamat juga ^^
19 Februari 2013
resident evil 4
Completion bonuses
Successfully complete the game to unlock the Separate Ways and
Mercenaries mini-games; the Professional difficulty setting; Leon's
Raccoon City Police Department costume, Ashley's pop star costume, and
Ada's black costume; the Mathilda handgun and Infinite Rocket Launcher
for purchase (for 1 million Pesetas), and the Tactical Vest (for 60,000
Pesetas); and an alternate title screen. After completing the game the
first time, start a new game, then press Start and select "Load Game".
Choose the file that is marked "Clear". Once you choose that file, you
will be taken to a menu where you can buy the Matilda Handgun or the
Infinite Rocket Launcher. Once you start the game, all of your items
from your previous game will be in your item box.
Successfully complete the Separate Ways mini-game to unlock Ashley's knight costume and Leon's gangster costume. Ashley's suit of armor is bullet and damage proof. She cannot get hurt by anything and it is so heavy she cannot be carried away. You do not have to worry about giving her First Aid Sprays, Herbs, or shooting Ganados trying to pick her up.
Successfully complete the game in Professional mode. The merchant will give you a PRL 412 laser cannon when you start Round 2 of Professional mode.
Chicago Typewriter
Successfully complete the Separate Ways mini-game to unlock the
Chicago Typewriter (Tommy gun with infinite ammunition) for purchase
(for 1 million Pesetas).
HandCannon
Get a five star rank with all mercenaries in the Mercenaries
mini-game to unlock the HandCannon weapon. To get unlimited ammunition
for it, fully upgrade all of the HandCannon's options. Alternately,
successfully complete the game two times. The HandCannon will be
available as soon as you start the game again for 0 Pesetas. It is a
very powerful magnum, and will have unlimited ammunition. When you go to
upgrade it in the merchant window, in the "HandCannon" update screen
there is an option labeled "Exclusive". When chosen, the gun is upgraded
with power identical to the Chicago Typewriter.
Punisher
Destroy at least ten of the fifteen blue medallions (there are seven
in the farm and eight in the cemetery) to get a free Punisher from the
Merchant two guns before you can buy it. This pistol hits two targets
when you get it and five when you get exclusive.
Bonus characters in Mercenaries mini-game
Get a four star rank in the following areas to unlock the corresponding character in the Mercenaries mini-game:
Mercenaries mini-game tips
The main monsters to look out for are the two chainsaw ladies on
stage 1. Once you kill them, they keep coming back. On stage 2 and 3 be
careful of the guys with the chain guns. On stage 4, there is a super
chainsaw man. He is bigger than the normal one and has a twin bladed
saw. He is almost impossible to stop. He does not climb ladders. He
jumps to where he needs to be. He will run at you, swinging the saw. Do
not run past him. Turn and jump down if you can, or climb something
quickly. If you really want to get past him, try using Jack Krauser's
transformation, and aim right at him. If you miss, you are dead.
Additionally, Krauser's transformation will kill anyone in one hit as
long as you are close enough. Also Flash Bang, Kick are very good for
crowds with Krauser. These two things will make Krauser the easiest to
get five stars with.
Easy completion in Mercenaries mini-game in Village
Go to the top of the barn (located next to the house where you found
the shotgun in the main game). There is also a timer under the ladder,
and a chest above, and up the ladder. Go up there and wait for the Los
Illuminados to come to you. When they are mostly packed in, shoot the
barrel inside and jump down quickly. Get what they dropped. Get back up
the ladder and repeat. Note: Do not throw a grenade while there
is a flame barrel down there; it will not do twice the damage. Also, be
careful of the Chainsaw Hags that appear. They will cut off your head if
you get too close. It is best if you are Hunk or Krauser to use the
neck break; and the transformation of Krauser's arm, which kills them in
one hit. With Ada or Wesker, use their sniper rifles until they are
both gone, then jump down, With Leon try grenades, but it is very
difficult.
Easy completion of Professional mode
The best way to complete the game in Professional mode is to first
complete the Separate Ways mini-game. You will unlock Ashley's knight
costume and Leon's gangster costume. Selecting Ashley's knight costume
makes Professional mode a lot easier. Ashley cannot be injured or
carried away. Use her for bait when needed. At least half the enemies
will go directly for her, giving you time to kill them and keep your
distance from a crowd. This also works well on El Gigante.
Control title screen
At the title screen, press the Right Analog-stick to move the background. Press R1 to zoom in or L1 to zoom out.
Game trailers
Remain idle at the title screen. Eventually two trailers will begin playing and begin to cycle.
Extra scene
When Leon is being choked by Chief Mendez, he will be told that he
has the same blood. Leave the room, then return. You will be choked
again by Chief Mendez, only this time Ada will come to the rescue.
Extra ammunition
Wait until you are low on ammunition before upgrading a gun. The
replacement gun will always have a full clip, giving you extra bullets
that otherwise may be difficult to find.
Easy money
Once you gain access to the tunnel with the merchant beyond Pueblo,
return to the farm area and wait for the chickens there to lay eggs.
Exit and re-enter to begin the same process over again. After you fill
your inventory, you can return to the nearby merchant to sell your eggs.
White chicken eggs sell for 300 Pesetas, brown eggs for 600 Pesetas,
and golden eggs for 3,000 Pesetas.
Quick money or more health
If you mix a Green, Red, and Yellow Herb, you can sell it for a lot
of money, or use it to restore health and increase the maximum health.
Use it when you are low on health so that you do not waste the health
recovery from it.
Open doors quicker
Tap X(2) when the "Open" action appears to kick open or down some
doors instead of nudging them by hand. This will give you an advantage,
as any enemies behind the door will be sent flying back.
Opening locks
There are many locks on doors. Instead of shooting the locks and
wasting ammunition, pull out your knife and cut it off. The same can be
done for boxes.
Aim faster
Use the D-pad and Analog-stick together to aim faster than normal.
Avoid damage from traps
To avoid getting hurt by traps such as explosives and bear traps, use
your laser sight and shoot at the explosive or the middle of the trap.
Finding items
To find items, smash all of the crates with either your knife or a gun.
More items
When running around different areas of the village, you will see
crows. Pick them off from a distance as to not scare the others away.
They usually drop Pesetas. Note: If you scare some away, just re-enter the area to reset their position.
Selling items
If you plan to sell two or more herbs or other items that can be
combined, combine them first and do not sell them separately. This will
result in a small boost in the total selling price when compared to what
it would have been if you sold them separately.
Successfully complete the Separate Ways mini-game to unlock Ashley's knight costume and Leon's gangster costume. Ashley's suit of armor is bullet and damage proof. She cannot get hurt by anything and it is so heavy she cannot be carried away. You do not have to worry about giving her First Aid Sprays, Herbs, or shooting Ganados trying to pick her up.
Successfully complete the game in Professional mode. The merchant will give you a PRL 412 laser cannon when you start Round 2 of Professional mode.
- Ada Wong: Pueblo
- Albert Wesker: Waterworld
- Hunk: Island Commando Base
- Jack Krauser: Castle
Pearl Pendant
Close to the start of the game there is a pendant with a value that
will decrease by 9,000 Pesetas, if dropped in water. To keep it as the
Pearl Pendant instead of the Brass Pocketwatch, shoot the block that is
holding the well open, then shoot the pendant down to pick it up off the
top of the well cover. It will sell for 10,000 Pesetas.
Valuable jewels
When around the village stage, some trees will have bird nests. Shoot them down to get valuable jewels to sell to the merchant.
Crown Jewels
Kill Salazar's "right hand" that you need to use the liquid nitrogen
tanks on to receive the "Crown Jewels". which fit into the "Crown"
treasure item. This is difficult; try using the Chicago Typewriter.
Sell the rocket launcher (special) to the merchant
Note: This trick involves the infinite rocket launcher
(successfully complete the game; costs 1 million Pesetas). When you
fight Saddler and Ada throws you the rocket launcher (special), take it,
but do not use it. When you can get a clear shot to his main eye, use
the regular unlimited launcher. Saddler will be killed and the rocket
launcher (special) will be yours to keep. When you start a new game, you
can sell it to the merchant.
Surviving the raid at the farmhouse
An intermission sequence will start when you are escorting Ashley
across a bridge. A large crowd shows up and you will run into a
farmhouse. After the sequence ends and you are inside the house with
Lou, push the bookcases in front of the windows and go to the bottom of
the staircase. Using the shotgun is recommended, but the pistol works
fine. Once they are able to gain entrance to the house, aim high and
fire until they are all knocked down. Then, reload and repeat until Lou
tells you to head up stairs. When you do this, go over to the windows
and knock down the ladders. After that is done, go to the edge of the
stairs and kill everyone that is coming up Grenades work the best for
this. After they are taken care of, rush back to the windows and knock
down the ladders once again. Repeat this until the sequence plays when
they retreat.
Once in the farmhouse, collect all the items while pushing the shelves against the windows. Stand in the corner by the stairs with Luis and fire until he tells you to go upstairs. Once up, stand in northwest corner (when facing down the stairs), and concentrate on firing in the direction of the stairs and pushing down the two ladders in that corner so that you do not become surrounded.
Because the raid continues until you kill a certain number, block two windows and shoot out the third until the enemies break in. Then, block the third window and deal with the other two. This allows you to get several kills in before it starts getting hectic.
Two routes
Soon after the farmhouse, look around to collect some ammunition and
buy more items. After that, go to an opening where you see a lever. Go
up to it and switch it to the right to fight El Gigante (recommended) or
switch it to the left to face more chainsaw wielding villagers
(extremely difficult). If you select to fight El Gigante, aim at the
rock at the top ledge until he is underneath it and fire. Use the same
tactic on the one you dealt with earlier.
Easy kills
After you kill the hatchet guy as soon as you start the game, go
upstairs to the window. Do not jump out. Instead, take out your pistol
and shoot the glass out. Then, carefully aim for the villagers' heads
that are awaiting outside. There are three of them. If you kill all
three, you can jump out and avoid any damage.
Killing large crowds with TMP
Shoot out the legs of everyone, then unload on their heads while they are lying on their faces.
Killing birds
Throw a flash grenade in the middle of a group of birds. All of them
will die instantly, leaving lots of gold. This also works with the
Granadas when their heads are transformed.
Killing snakes
If you see a snake after smashing boxes, kill it. You will get a chicken egg for health. Note: If you do not kill the snake it will bite you and take health away.
Killing the merchant
You can kill the merchant at any time in the game. On the normal
difficulty setting, he just dies then comes back at the next place, or
sometimes when you leave the room and come back in. However, on the
professional difficulty setting, once he dies, he remains dead.
Golden egg
At the beginning of the game, if you leave a hen alone in Pueblo they
should lay at least one golden egg (which fully restores health when
used). Go to the weapon/health screen and select the egg. It should
allow you to equip the egg. At the screen, Leon will throw the egg up
and down, looking smug. Additionally, the golden egg is the best healing
item, as it fully heals you and only takes one space in your case.
Throw eggs at Ashley
Collect some eggs, equip them, and throw them at Ashley. They will
not harm her and it is funny. Aim from a distance to get used to them.
They are lighter than a grenade and fly far when thrown. Note: She will duck when in close proximity.
Annoy Ashley
When Ashley is on a cliff or still up a ladder, you can aim your gun up at her. She will grab her skirt and call you a pervert.
Look up Ashley's skirt without her stopping you
Normally, if you jump down a ladder and try to look up Ashley's
skirt, she will grab it and call you a pervert. However, there is a
location where she does not do this. In Chapter 2-3, go to the lifts,
after going down one of the paths. Climb onto one and go all the way
down to the other side, shooting the Gonadas coming up on other lifts
and the ones on the platforms. Once you get all the way down, go down
the stairs nearby. Go to the cave that is here that has window-like
holes. Be careful, as there are two dynamite wielding Gonadas at the
entrance. Kill them then jump over the wall and go up the ladder. Kill
the Gonada. Jump down, but leave Ashely up there. Try looking up her
skirt with a sniper. She will not grab her skirt and call you a pervert
because she is too high up. Note: There are more ladders where
you can do this. Find one with a large drop and it should work. For
example, if you have already gotten past Chapter 2-3, you can do this
trick on the ladder you go down just after defeat Saddler in the final
chapter.
After you defeat Ramon Salazar, walk further and there will be an intermission sequence where Ada will ask Leon if he needs a ride, and he accepts. When Ada brings him to the island, she will hook a rope onto the top of a cliff and say" I have some business to take care of". While she is saying that, look at her skirt (especially when she goes to jump up). You can also see more of Ashley than usual when you jump out the window of the church and when you get on the jet ski.
Easy money in castle
Look behind every painting of Saddler to find 5,000 Pesetas.
Broken Butterfly in castle
When you are in the area where you are just about see the
intermission sequence with Luis dying, there will be a door that lets
you know that you will need another person for it. After you get Ashley
back, return to this door. Give Ashley a piggyback and she will open the
door. Inside will be a lot of treasure, and the powerful Broken
Butterfly. You do not have to buy it from the merchant or sell it for
money. Additionally, the strongest Magnum is not the Killer 7. When you
tune up and buy the exclusive option of the Broken Butterfly its power
will increase to 50.0, far stronger than the Killer 7's 35.0. You can
kill a Boss in four shots.
Getting the Green Catseye in the church
In Chapter 1-3 in the church, turn right. Go to the small path at the
back of the church. You will see a blinking object. Get near it, then
press X to check. After that, first rotate seven times using option 3,
another five times using option 4, then one more time with option 3. You
will hear a sound and can now get the Green Catseye.
Infinite villagers in the church
When you first get to the church, defeat everyone in the area. Then,
return to the church and shoot the bell above. Villagers will arrive in a
groups of three to six Gonados. You can continue this process as much
as desired.
Black Bass recovery in sewer
You can kill the fish and use them as recovery items in the sewer
area shortly after the beginning of Chapter 1-2. It is a little after
the place where you face the two enemies who throw dynamite at you.
Chapter 2-1 puzzle
Before the end of the chapter, there is a puzzle in the church. The
puzzle is a simple mix of colors. Three different designs surround the
main design. The colors are red, green, and blue. When you enter the
church, turn to the left and go down the little hall. Climb the ladder.
When you are up there, you will see that the way to the door is barred.
You must get to the other side of the church by jumping on and off of
the chandelier. On the other side, there is a set of switches. When you
activate it, the puzzle starts. The goal is to turn the designs so when
combined, they are the same as the middle design. Turn red twice, green
three times, and blue once. When combined, it should create the design.
Then, go in and grab Ashley.
Chapter 3-4 puzzle
The quickest way to complete the puzzle when playing as Ashley in
Chapter 3-4 is as follows. The layout of the puzzle's squares is
referred as:
Interesting death sequences
Note: Save your game before each encounter when trying to see the following death scenes:
Leon shows off
Wear Leon's gangster costume and have the Chicago Typewriter as a
weapon. Hold R1 and press Square. Leon will take off his hat, re-adjust
it, then put it back in place. Repeat this until he throws his hat in
the air, catches it, then strikes a pose.
Leon struggles
When using Ashley's knight costume and Leon's gangster costume, watch
Leon as he tries to catch Ashley whenever you need her to come down
from a raised platform or ladder. He will fall on the ground with one
knee, and as he comes up from the ground, he will grab his back in pain.
Leon's X-ray vision
After you unlock Leon's special costume, complete Chapter 1-3. In the
intermission sequence after the game prompts you to save, Leon will
have a strange dream that the egg hatched and is taking over his body.
One part shows it taking over his arm, but the secondary costume
prevents Leon from looking at his skin. Leon still acts as though he can
see it, and the intermission sequence plays through normally after
that.
P.N. 03 reference
In the Mercenaries mini-game, play as John Krauser or Hunk. Notice that both of the character's theme songs are from P.N. 03 levels.
Saddler comment
Listen closely when you kill the villagers. Some of them will say "Lord Saddler" as they reach out just before they die. Note: This may only happen after completion of the game.
Defeating the armored opponents
Try not to get surrounded by them. Make sure they are in a group.
Take out whatever rifle you have and shoot them all in the head until
the snake thing appears. Wait until they are all like, then throw a
flash grenade to kill all of them at once. This works well on all of
them, and saves ammunition.
Bypass chainsaw man encounters
When you enter the town, kill everyone. When the second wave of
people arrives, also kill all of them. You can then go into the house
and they will not come out. Additionally, during the mine cart section
of Chapter 4-2, the mine car will stop and lots of enemies and two
chainsaw men will load into the stopped cars. To avoid most of this
encounter, be in the front car and immediately shoot the switch. The
cars will start moving, and you will have only have about four enemies
to kill.
Defeating chainsaw men
When you meet a man with the chainsaw, shoot him with the shotgun and
incendiary grenades. You can also use your handgun, but you will
probably get killed. Note: The shotgun is found in the building that is diagonal from the tower.
Defeating Del Lago (lake monster)
When you start, Del Lago is towing you and heading toward the pieces
of land in the middle. Steer to avoid them and harpoon him as soon as
you can afterwards (before it lets go). Next, aim a harpoon and throw it
at any sign of movement so that you will not be knocked off the boat.
After awhile it will go away, then charge at the boat. Throw as many
harpoons at it as possible before it reaches the boat. If you get
knocked out, press X until you get back in. Repeat this process until
the intermission sequence starts and Del Lago retreats.
Defeating dogs
The zombie dogs are brown colored. You will find one in the
beginning. The zombie dogs will not attack you until you meet Chief
Mendez. The dogs will have parasites sticking out of them after chapter
3. A shotgun will kill them easily. Note: Do not kill the white dog in the trap. It will help you fight the Gigante.
Defeating El Gigante
Either weapon works; feel free to experiment. When the battle starts,
check out the shacks and get all of the items that you can. When he
gets close, run between his legs, get behind him, then open fire. When
he is approaching you, use the shotgun and keep shooting him in the head
while avoiding his attacks. When he roars and starts moving around,
something will pop out of his back. Before it kneels on the ground, get
in close until the action command that reads "Climb" appears. Use it to
get on his back. The screen will indicate which button to use to slash.
Press that button as fast as possible until you get off. Repeat the
process one to three more times to defeat him. Additionally, when facing
the El Gigante, buy a rocket launcher; it will kill him in one hit
instead of wasting your other ammunition.
You will have to fight four El Gigantes (the big monster that breaks through the door and picks up and crushes Leon). You will fight one by yourself, one with the girl, and two at the same time by yourself. The quickest way to kill them is to buy a rocket launcher immediately before the fight so that you do not take waste space in you inventory. Throw a flash grenade to stun him, then run around behind and shoot him in the back. You will kill him in one hit. The same can also be done on most of the Bosses. If this does not kill them, it will do a lot of damage.
To win easily against the two El Gigantes in Chapter 4-2, go up the ladder and go down the rope on the other side of the room to activate the mechanism. It will open the circle in the middle of the room and take an El Gigante into the lava. Do not try it a second time; the mechanism will not work again. Just use the rocket launcher to finish the remaining El Gigante.
Avoid fighting El Gigante the second time
After you survive the raid, you must choose a path to open; left or
right. Open the right gate and it will take you to El Gigante. Use the
shotgun and make the boulder drop down on his head when he arrives.
Then, turn around and kick the door six times to knock the chains off
it. If you are still standing outside the door when you see Gigante
approach you from behind, do not panic; just get out of there quickly.
He does not attack for a few seconds after he comes up behind you. The
knife or a gunshot may help destroy the chains quicker, but kicking
works. Go through another door in the same fashion and somewhere along
the way you should find a key. It may be in one of the last huts you see
toward the center. If you are quick enough, you can escape El Gigante
and make it through the door alive with Ashley.
Defeating enemies on bridges
If you are on a bridge and there are open areas, take out a weak gun.
One shot will make them fall off the bridge. However, you will not get
any items from them.
Defeating the Enemy Regenerator and Iron Maiden
You do not need a special scope to kill them. Buy the Killer 7 Magnum
and use it on them. After three or four shots, they will go down. Shoot
it in the sheet until there is a hole. Then, shoot its head. After
that, the body will explode then the legs will fall over and leave 5,000
gold. Additionally, another way to kill the Regenerator creatures is to
shoot their head or chest with the shotgun. Then, blast a leg away; it
will fall on the ground. Then, take out an incinerator grenade (the red
ones) and throw it at them. If done correctly, he will burn on the
ground and die.
Defeating flying insects
If you are able to hit the flying insect enemies in the cave area
while they are airborne, they will die in just one hit. Any weapon
works, though the shotgun is recommended. This will help conserve your
ammunition. If they manage to land, you will use about three to four
shogun rounds from a Stock Striker (firepower 6.0).
Defeating Gothic Illuminados
When you are in the castle and you fire at the Gothic Illuminados, it
is best to fire at their knees. They will fall on them and allow you to
use a suplex move instead of a kick. You will then throw them over your
head and smash their head in the ground. Note: In mercenary mode, the same goes for the rest of the mercenaries.
Defeating human zombies
If you are low on ammunition, try to avoid these enemies. The zombies
have orange eyes. When killed, the parasite in them will come out of
their heads. Stay away from it and shoot it from a distance. If you are
too close, the parasite will cut your head off.
Destroying the insect nest
In the area where Ashley is carried away by the flying insects, you
can destroy the nest that is hanging from the ceiling. After it is
destroyed, you will find a lot of green and red eyes, and if you are
lucky, even a blue one. This is a good way to get the Butterfly Lamp
filled with all three jewels early so that you can get some extra money
for upgrades.
Defeating Krauser
Krauser is the mean-looking Russian commando with the red beret. The
first encounter is nothing more than action commands. The second
encounter, you can kill him. For this battle, the weaponry you need is
the semi-auto rifle and the Broken Butterfly. These two should be maxed
out, with exclusives and everything else. If you are short on resources,
worry more about getting the Broken Butterfly's exclusive, as it really
increases the firepower. In the room where the long and hardest fight
takes place, just run to the edge, taking the contents of a barrel along
the way. Jump down the edge. Run across the corridor-like area until an
intermission sequence starts, Krauser will tell you where Ashley is
(not really) and say that you need three insignia to open the gate. He
will say that one is in the north and in the east, and that he has the
last one. Then, he will show his TMP. After that, the battle starts. Use
the rifle to peg him in the head, but be quick. When he shows himself,
he does not leave a big window of time to hit him. After about one or
two shots he will engage close quarters. The best thing to do is take
out the magnum and hit him anywhere. One shot and he will throw a flash
grenade. From there, continue. There is a building at the end of the
first fight with Krauser in this battle. Ignore the ladder. It is a
waste of your time. Open the door and proceed. Turn the corner to find
Krauser again. Keep the magnum out. He will be on a building, sniping
you. Run toward the building. Use some caution when he starts with the
mine arrows. When you are close enough to the building he will jump down
and begin close quartering again. Hit him with the magnum. If you do
not hit him the first time he may get close enough to use his knife.
Either back up to avoid the hit, or (if becomes surreal and he tries to
hit you multiple times), enter the action commands as they appear to
avoid a slash or a deadly stab to the heart. After he throws another
flash grenade, go to the right of the building and walk along the side.
It is a path to the next fight with Krauser. This is also where you get
the first insignia. In this fight, Krauser will switch between sniping
and close quartering. While he is sniping, get under the roof he stands
on and enter the action icons to avoid the grenades. When he gets down,
aim and shoot. It will be a little tricky because the laser does not
show up on Krauser, and you may need to wait until he says, "Come on!
Come out and fight like a man!" The important thing is to shoot him.
After he throws another flash grenade, a statue will rise. Push it to
the square on the other side of the broken wall. This will open up two
switches to be used; one to get out of the area you are in and the other
to carry on to the last fight. Flip the first switch and go back down
the path. When you get to the building, go around the backside of it and
go straight to the second switch. Be careful. Krauser will be waiting
for you around the corner, heading toward the switch. This starts the
second to last shuffle. Just shoot him with the magnum. Open the door
and jump down. You see that there are bombs around. Shoot them at a safe
distance. Proceed through this trench to the end, shooting any bombs or
flying turrets you encounter. Near the end of the path, Krauser will
say something and you will have the choice of responding. In the tower
at the end, climb the ladder. At the top you can go to the other tower
and pick up some ammo and an herb if desired; or collect the second
insignia and start the last fight. Krauser does not use his weapon
anymore. However, his left arm turns into a group of blades. The fight
will commence with an action command. You will dodge if you hit it
correctly. You will hang on the edge if you do not. If this happens,
press X to get up. The weapon you use is your choice. The magnum is
recommended, as you only have three minutes to kill him and get out of
the room. This is where timing and aim counts the most. The shooting
order is as follows: feet, head. You can use the rifle to get him down,
but for the head shot, it is better to use the magnum. If done
correctly, you should kill him in a little over a half a minute. After
he is dead, go down the ladder, and through the newly opened gate. Jump
down, put in the insignia, and leave.
To easily defeat Krauser's final form, when his arm is mutated just use your knife whenever his guard is down. It is possible to defeat him in a little over a minute under the pro difficulty setting by using this technique. Additionally, when fighting Krauser, instead of wasting ammunition, use your knife. You should only have to hit him four or five times before he dies.
Defeating Los Illuminados
Instead of firing at Los Illuminados when there parasite is exposed,
use a flash grenade to destroy the parasite instead of using your
weapon.
Defeating the prison Boss
When inside the castle, an obstacle blocks your path (two fire
breathing statues) To shut it off, you must enter the prison (the key is
on a painting near the obstacle). When you go into the prison, equip
either the TMP or shotgun and tell Ashley to wait atop the stairs. After
the intermission sequence showing what the boss looks like, kick down
the cell door and get close to the switch to initiate the battle. If you
go up the stairs to try to escape, the door will shut. Try walking as
much as possible, as he is sensitive to sound. You can use the bells at
each end of the prison by shooting at them, but they can only be used
once. Stay close to walls so that he gets stuck when he tries to attack
you. Do your best to avoid his attacks, as they take much damage and
there is only one Green Herb in the area. His only weakness is the
spider thing on his back. When he is stuck in a wall, concentrate all of
your firepower on the the weak point until he recuperates. After
awhile, he will let his guard down and walk around. This is when he is
most vulnerable, besides when he is stuck in a wall. Repeat this as many
times as needed to kill him. When you put Ashley atop the steps, she is
out of harm's way. Additionally, make sure that he is closer to the
bell than he is to you. Shoot it with your handgun. If he is closer to
you, he hears the gunshot. Then, switch to the rifle and aim just in
front of the bell. If you aimed well and timed your shot correctly, you
can shoot him in the back before he destroys the bell.
Defeating Saddler
Look at his legs. If you see an eyeball, shoot it until you can see
the eyeball in his mouth. Get near it and press Action. Do this about
three times, then go across the bridge and get the rocket launcher.
Shoot it at him. Then, go down, get Ashley, and ride the jet ski.
The most effective way to win this battle is to have the Mine Thrower and some grenades. Start the battle by running past Saddler to the end platform and climb up the ladder. Wait for Saddler to get close to where you are and throw the switch. This will trigger steel beams to crash into him. Saddler will flop down on the ground. Quickly jump off the platform and go near him. Press X to trigger Leon to "climb up". Leon will stab his eye. You must stab Saddler around six times to defeat him. Quickly run across the bridge and get ready to do an action command to jump when the bridge falls. As Leon grabs on, repeatedly tap X to climb up. Be aware if Saddler has not jumped over to where you are, he will throw steel beams and you will have to do action commands to dodge them. Run to the end, and once again climb up the ladder. Get ready to throw the switch and cause Saddler to fall and stab him. There are now multiple ways to get him to flop down. A single grenade is enough, as well as a Dart Mine. You can use these to get him to fall. You get also take out the thermal scope for your sniper and target one of the four eyes on his legs. Those are all good ways to get Leon to stab his eye. Note: Stabbing Saddler's eye is the only way to damage him. Finally, when you haved stab him enough an intermission sequence will appear, and Ada will throw a Rocket Launcher (Special) to you to finish the job. Grab it across the bridge and make room for it in your case. Point and shoot at Saddler, and the final battle intermission sequence will begin.
Defeating Salazar
Note: This trick requires the basic sniper rifle fully
upgraded with the Exclusive Upgrade. Make a note of the dodge actions at
various times during this battle. Start off by running to the side of
the platform on the top. Quickly shoot the tentacle in front of you,
making sure that you dodge if needed. With the upgraded sniper rifle, it
will only take one shot for the tentacle to retract. Ignore Salazar's
eye and other tentacles. Only focus on the tentacle closest to you.
After some point, Salazar himself will emerge from the upper back of the
monster. Use your sniper to pick him off. After you get about two shots
in, he will go back into hiding. By now that tentacle should have
returned. Shoot it once to take care of it for awhile. Repeat the
process of shooting Salazar and the tentacle, and the battle will cause
Leon to take little damage. If you run out of ammunition for the sniper
rifle, either drop down and look for more in the barrels (but be
prepared to fight the spider-like parasites or run pass them), or use
your Punisher to snipe Salazar and just dodge the tentacle.
When you are in the castle, you may find a rocket launcher in the room where you must make a bridge to get to the other side. Take the rocket launcher but do not use it. Wait for your fight with Salazar to use it to end Chapter 4 easily. Immediately before the Boss battle with Salazar, take the TMP, the rocket launcher, some herbs, and a shotgun (Striker recommended, but the Riot Gun works). When you enter the room, watch Salazar fuse with the monster, then get to work. Use the shotgun or TMP on the tentacle to your left until it goes away. Grab the item that is at the end, then fire with the TMP until Salazar appears. Then, equip that rocket launcher and fire for a one hit kill. Get the 30,000 or 50,000 Peseta that he drops. This will pay for the rocket you used, and you will save health for the next chapter. Once the Pesata is collected, go down into the pit and pick up the remaining items. You can then leave and proceed to Chapter 5.
Once in the farmhouse, collect all the items while pushing the shelves against the windows. Stand in the corner by the stairs with Luis and fire until he tells you to go upstairs. Once up, stand in northwest corner (when facing down the stairs), and concentrate on firing in the direction of the stairs and pushing down the two ladders in that corner so that you do not become surrounded.
Because the raid continues until you kill a certain number, block two windows and shoot out the third until the enemies break in. Then, block the third window and deal with the other two. This allows you to get several kills in before it starts getting hectic.
After you defeat Ramon Salazar, walk further and there will be an intermission sequence where Ada will ask Leon if he needs a ride, and he accepts. When Ada brings him to the island, she will hook a rope onto the top of a cliff and say" I have some business to take care of". While she is saying that, look at her skirt (especially when she goes to jump up). You can also see more of Ashley than usual when you jump out the window of the church and when you get on the jet ski.
- 1 2 3
- 4 5 6
- 7 8 9
- Betrayal: When you are in the cabin surrounded by Ganados, shoot Luis
Sera about five to eight times. An intermission sequence will begin.
Chief Mendez: In the barn fight, do not evade his grab in the intermission sequence.
Del Lago (before fighting him): Stand on the dock by the lake where you fight the giant alligator (Del Lago). Fire your shotgun into the water several times. Eventually, Del Lago will come out and eat you.
Del Lago (when fighting him): After getting knocked out of the boat, swim back until you are just in reach of the boat. Del Lago will appear from underneath. Additionally, after killing Del Lago, do not cut the rope.
Giant insects: Let them vomit on you.
"It": "It" has three ways of killing Leon. The first is when he is on the roof. He will grab Leon and snap his neck. Another is when he has the scissors tail. He will grab Leon by the legs and cut him in half. The finwl way happens after the three cages fall and the final fight on the cliff side begins. Shoot him until he goes underground. Allow him to kill you when he pops from under you.
Knife fight: At the end, let him press the knife through the cavity.
Molotov cocktails: In the beginning of the game, go up the ladder into the tower and wait for the villagers to burn you alive.
Prison Boss: Have low life and let him kill you with the first hit of his charge. He should impale you twice.
Regenerators: Both normal and spiked varieties have their own style of killing Leon.
Two Los Gigantes: In the magma floor/pool, activate the switch and stand next to the pool.
Trap door floor: Let Leon fall through the trap door that Salazar actives.
Wolves: When they jump on you, they will ravage your face. Once Leon is killed, look at their teeth.
You will have to fight four El Gigantes (the big monster that breaks through the door and picks up and crushes Leon). You will fight one by yourself, one with the girl, and two at the same time by yourself. The quickest way to kill them is to buy a rocket launcher immediately before the fight so that you do not take waste space in you inventory. Throw a flash grenade to stun him, then run around behind and shoot him in the back. You will kill him in one hit. The same can also be done on most of the Bosses. If this does not kill them, it will do a lot of damage.
To win easily against the two El Gigantes in Chapter 4-2, go up the ladder and go down the rope on the other side of the room to activate the mechanism. It will open the circle in the middle of the room and take an El Gigante into the lava. Do not try it a second time; the mechanism will not work again. Just use the rocket launcher to finish the remaining El Gigante.
To easily defeat Krauser's final form, when his arm is mutated just use your knife whenever his guard is down. It is possible to defeat him in a little over a minute under the pro difficulty setting by using this technique. Additionally, when fighting Krauser, instead of wasting ammunition, use your knife. You should only have to hit him four or five times before he dies.
The most effective way to win this battle is to have the Mine Thrower and some grenades. Start the battle by running past Saddler to the end platform and climb up the ladder. Wait for Saddler to get close to where you are and throw the switch. This will trigger steel beams to crash into him. Saddler will flop down on the ground. Quickly jump off the platform and go near him. Press X to trigger Leon to "climb up". Leon will stab his eye. You must stab Saddler around six times to defeat him. Quickly run across the bridge and get ready to do an action command to jump when the bridge falls. As Leon grabs on, repeatedly tap X to climb up. Be aware if Saddler has not jumped over to where you are, he will throw steel beams and you will have to do action commands to dodge them. Run to the end, and once again climb up the ladder. Get ready to throw the switch and cause Saddler to fall and stab him. There are now multiple ways to get him to flop down. A single grenade is enough, as well as a Dart Mine. You can use these to get him to fall. You get also take out the thermal scope for your sniper and target one of the four eyes on his legs. Those are all good ways to get Leon to stab his eye. Note: Stabbing Saddler's eye is the only way to damage him. Finally, when you haved stab him enough an intermission sequence will appear, and Ada will throw a Rocket Launcher (Special) to you to finish the job. Grab it across the bridge and make room for it in your case. Point and shoot at Saddler, and the final battle intermission sequence will begin.
When you are in the castle, you may find a rocket launcher in the room where you must make a bridge to get to the other side. Take the rocket launcher but do not use it. Wait for your fight with Salazar to use it to end Chapter 4 easily. Immediately before the Boss battle with Salazar, take the TMP, the rocket launcher, some herbs, and a shotgun (Striker recommended, but the Riot Gun works). When you enter the room, watch Salazar fuse with the monster, then get to work. Use the shotgun or TMP on the tentacle to your left until it goes away. Grab the item that is at the end, then fire with the TMP until Salazar appears. Then, equip that rocket launcher and fire for a one hit kill. Get the 30,000 or 50,000 Peseta that he drops. This will pay for the rocket you used, and you will save health for the next chapter. Once the Pesata is collected, go down into the pit and pick up the remaining items. You can then leave and proceed to Chapter 5.
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